Torch NG overhauls torches in Skyrim Special Edition and Anniversary Edition, turning them into believable, interactive tools rather than static light sources. Install as a clean visual upgrade for improved carried-torch lighting and dynamic shadows, or enable the full simulation to have weather, water, wind, fuel, oil, gas, and Torchcraft change how you use fire.
The mod adds runtime torch detection for replacers and many mod-added torches, player torch shadows and optional nearby NPC shadows, and support for Community Shaders and SKSE-ISL when present. Torch light reacts to wind, fog, weather and time of day, can flutter while sprinting, and high wind can gutter flames. Survival mechanics let rain, snow, swimming, harsh wind and shouts extinguish torches; torches burn down, become Damp or Spent, dry over time or near fires, and can leave ash instead of vanishing.
Dropped lit torches keep burning (but can burn out), and an advanced Torchcraft option unlocks Torch Throw so a lit torch can be slung from a bash. Dropped and thrown lit torches can ignite oil, gas and certain traps via the game's trap system. Visual and gameplay settings are tunable in-game with SKSE Menu Framework.
Beta notice: this is a solo-developed beta build—expect bugs and balance tuning. Compatibility conflicts are possible; community patches and detailed bug reports with logs are welcome and helpful.