[b]Made for Patch 8 - Hotfix 37,[/b] but might work for previous patches. This is another one of my ancient WIPs I never posted, and I'm ngl, I worked too hard on it not to 😅
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***Endgame spoilers ahead!***
Get full control over what you and your companions wear in the epilogue.
This mod adds spells to let you pick epilogue party clothing for each companion and avatar character.
Use the spells added by the mod to store entire armour or camp clothes sets for characters' epilogue party clothing, and choose whether they use their armour or camp clothes in the epilogue. Also fixes an issue where characters are swapped into their camp clothes automatically when talking to people in the epilogue, even when their armour is their active equipment set.
Works for both companions and avatar characters. Works in multiplayer saves. Allows you to store [b]all[/b] items in the armour or camp clothes sets to use as epilogue clothing, including headwear, cloaks, gloves, and underwear (stored for both the armour and camp clothes sets). Works midsave, right up until you deal the final blow to the Netherbrain. (The spells don't have any action costs, so you can set epilogue clothing mid-battle without wasting any action points/spell slots at all!)
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[color=#a2c4c9][size=4][b]How It Works:[/b][/size][/color]
On loading a save with the mod, all companions and avatar characters will receive a spell container, "Configure Epilogue Equipment." This has three spells:
[b]Store Armour as Epilogue Clothing:[/b]
Store the currently equipped armour of the character targeted by the spell as their epilogue party clothes, and swap them into their armour by default in the epilogue party.
[b]Store Camp Clothes as Epilogue Clothing:[/b]
Store the currently equipped camp clothes of the character targeted by the spell as their epilogue party clothes, and have them use camp clothes by default in the epilogue party.
[b]Reset Epilogue Equipment[/b]
Reset all epilogue clothing data stored for the character targeted by the spell. This will make the character's clothes in the epilogue their original default epilogue party clothes.
All dyes and transmogs applied to the stored items will be preserved in the epilogue.
Once you've stored a given camp clothes or armour set as epilogue clothing, you can safely unequip those items from the character.
Characters don't have to have their epilogue clothing actively equipped for them to receive it in the epilogue, or even have it in their inventory. However, [b]if you stored epilogue outfits before the endgame,[/b] you Do need to [b]make sure those items aren't left outside of player/companion/camp chest inventories [/b][b]before entering the endgame. [/b](i.e., aren't on the ground somewhere in Act 3.) Only items in player/companion inventories, the camp chest, or otherwise avai