
Twin Grip VR: Dual-Wield Two-Handed Weapons and Spells in Skyrim VR
Remove Skyrim VR's restriction on two-handed weapons—equip them in either hand, dual-wield them, or cast spells while holding a greatsword to create true two-handed spellsword builds.
- Equip any two-handed weapon in either hand
- Dual-wield two-handed weapons
- Cast spells while wielding two-handed weapons
- Enables true two-handed spellsword builds
- Lightweight SKSEVR plugin with no ESP; supports mod-added two-handed weapons
Requirements: Requires Skyrim VR and SKSEVR.
Skyrim VR limits two-handed weapons to the primary hand, blocking a range of creative combat styles. Twin Grip VR lifts that engine restriction, letting players equip any two-handed weapon in either hand, dual-wield two-handers, and cast spells while wielding heavy arms. The result is a more flexible, immersive VR combat experience that enables builds and tactics impossible in vanilla Skyrim VR, from swinging two greatswords at once to pairing a warhammer with a shield alternative or casting spells while holding a battleaxe. Twin Grip VR works with greatswords, battleaxes, warhammers, and mod-added two-handed weapons. It is implemented as a lightweight SKSEVR plugin with no ESP, designed to be minimally invasive and broadly compatible with existing mod lists. Installation is straightforward: install with your mod manager, ensure SKSEVR is installed and launch the game through SKSEVR, then equip two-handed weapons as desired.



