
Patch - for JB - TPP MOD WIP third person
it patches the camera stutter while using the great shift mod (thanks to Doreth, he figured it out and postet it in the forum) this mod patches new logic for camera switching: you start the mod with a
it patches the camera stutter while using the great shift mod (thanks to Doreth, he figured it out and postet it in the forum)
this mod patches new logic for camera switching:
you start the mod with a keybind and the camera switches to third person (tpp) ->
Wepons, gun fights, driving = the camera switches to first person (fpp)
(you can still change the camera to tpp while driving, but at exiting the car the camera switches back to fpp and then to tpp, it didnt bother me since i always drive in fpp) ->
the camera switches back to tpp if you put your weapon away, exit the vehicle AND leave combat state as long as the mod is active
camera stays in tpp in scenes and dialogues as long as the mode is active (it could be changed but i liked it that way, its feels new after so many gameplay hours)
you can asign few kebinds in the CET menu, which is recommended:
- Activate/deactivate the mod
- turn the camerra 360°, move the camera up / down and forward / backwards on the go, changes are saved automatically
- asigning debug menu keybind is recommended: here you can set 5 cameras to switch through and change the sensitivity
- switch cam keybind
all credits go to [url=https://www.nexusmods.com/cyberpunk2077/users/12296499]sarunama[/url] the autor of the original mod. thanks for his permissions.
Code was writen with help of ai, which was not easy and a lot of trial and error.
Known bugs:
- Camera locks in while scanning, no Y axis movement while scanning an object
- moving the camera while in an animation sometimes changes the orientation of the camera



