
Unique Clothing Buffs — Enhanced Stats for Select Apparel
A small overhaul that boosts the stats of several unique clothing items while preserving existing Ballistic Weave where present; includes many charisma, endurance, and resistance increases.
- Raises stats on a variety of unique clothing pieces
- Preserves existing Ballistic Weave; does not add weave to items that lacked it
- Improves Charisma, Endurance, Perception, DT, resistances and other bonuses
- Includes specific, item-by-item stat edits (see description)
Requirements: Requires the Far Harbor DLC.
This mod adjusts the perks and defenses of a selection of unique clothing pieces to make them more worthwhile in play. It does not add Ballistic Weave to items that did not already have it; Ballistic Weave remains only where it was present or explicitly retained in the edits.
Notes on Ballistic Weave: the modder was unable to grant Ballistic Weave to items that lacked it originally, so a separate mod is required to add that capability where desired.
Adjusted items and changes:
Grandpa Savoldi's Hat — Vanilla: +1 Charisma. Edit: +2 Charisma, +1 Endurance, +1 Perception, +2 DT.
Lorenzo's Suit — Vanilla: +2 Charisma, Ballistic Weave. Edit: +3 Charisma, +1 Endurance, +5 DT, Ballistic Weave.
Cabot's Lab Coat — Vanilla: +1 Intelligence, Ballistic Weave. Edit: +4 Intelligence, +15 Energy Resistance, Ballistic Weave.
MacCready's Duster — Vanilla: +1 Agility, Ballistic Weave. Edit: +1 Agility, +2 Perception, Ballistic Weave.
Minutemen General's Uniform — Vanilla: +1 Charisma, +45 DT, +80 Energy Resistance. Edit: +2 Charisma, +2 Endurance, +80 DT, +80 Energy Resistance, +15 Radiation Resistance.
Minutemen General's Hat — Vanilla: +1 Charisma. Edit: +1 Charisma, +1 Perception.
Pirate Hat — Vanilla: +1 Charisma. Edit: +1 Charisma, +1 Perception.
The Captain's Hat — Vanilla: +2 Intelligence, +2 DR, +2 Energy Resistance, +10% Movement Speed. Edit: +1 Intelligence, +1 Perception, +1 Charisma, +12 DR, +8 Energy Resistance, +10% Movement Speed (Untested).
Grognak Costume — Vanilla: +2 Strength, +25% Damage to Melee Weapons. Edit: +2 Strength, +1 Endurance, +1 Agility, +1 Charisma, +1 Strength, +25% Damage to Melee Weapons.
Legend of the Harbor — Vanilla: +2 Perception, +25% Damage Reduction from Mirelurks and Bugs, Ballistic Weave. Edit: +1 Perception, +1 Charisma, +1 Endurance, +25% Damage Reduction from Mirelurks and Bugs (Untested), Ballistic Weave.
Yellow Trench Coat — Vanilla: +1 Charisma, +1 Endurance, +5 Rad Resistance, Ballistic Weave. Edit: +2 Charisma, +1 Endurance, +15 Rad Resistance, Ballistic Weave.
Reginald's Suit — Vanilla: +3 Charisma, Ballistic Weave. Edit: +3 Charisma, Ballistic Weave; changed from the Surveyor Outfit to Lorenzo's Suit.
Installation: the uploader used Vortex; users may install with their preferred mod manager. This is a first-time upload and some changes are marked untested because the mod was enabled locally during creation.



