
Suicide Squad leads say game's failure nearly drove them from the industry
Suicide Squad: Kill the Justice League's public failure and unsuccessful fixes left co-director Axel Rydby and associate design director Johnny Armstrong close to quitting game development.
Axel Rydby and Johnny Armstrong say the public failure of Suicide Squad: Kill the Justice League and the attempts to save it were insufficient to fix the game's underlying problems, and the experience nearly pushed them out of the games industry. They described the fallout as personally devastating, with one saying, "I could feel myself coming apart at the seams." The pair’s account underscores how the game's struggles affected those who led its development as much as the product itself.


